The Prevue Blog

The latest in features, design and presentation tips

Un-responsive

In Behind the scenes

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Responsive design is a hot topic — and as designers, we tend to make the assumption that our sites or products will be constantly viewed on a mobile device, so invest the time to design/build accordingly. That was certainly the case with Prevue, which displays a dedicated and full-functional 'app' when viewed on a phone. Until now.

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Designing groups

In Behind the scenes

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There's a lot of little design touches like this around Prevue, but few features went under quite as much scrutiny as this one. Each thumbnail is proportioned and aligned to make sure it's as big and contextual as possible.

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Speed matters

In Articles

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It takes courage to start a fresh - especially when a fresh start represents a huge body of work. Fortunately the hard work paid off, and Prevue is now an incredibly fast and scalable system. So for those who've expressed interest in how I achieved that, I thought I'd share some of the magic behind the app...

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Building a tracking tool

In Articles

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Recently I wrote about how I've been using a custom tracking solution to inform better product decisions. So in the interest of complete transparency, and for those looking to do the same, here's how it works.

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Reacting to stats

In Articles

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In August, I launched a small bit of code that enabled me to track the common habits of Prevue customers - but with a twist... my tracking doesn't tell me anything about people...

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Picking an idea for an app

In Articles

The design industry is made up of a talented bunch - designers, developers and super-smart creative types who have the skills and desire to create useful products that make people's lives easier...

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Subtitles & updates

In New Features

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A few small changes were pushed to all accounts today - including the ability to add subtitles to your projects, making them look a little something like this:

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100 Iterations

In Articles

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With interface design, you'll rarely ever hit the nail on the head the first time around — it's an iterative process. You launch with what works best, and you continually improve on it... piece by piece.

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